Catch up from last session
- Found a cave ziggurat area
- Found a disguised gnome that turned into a demon that started a fight with us
- Sword was in the room and we fought the demon
- I killed it with a trident in the heart
- Jamie found a scroll that produced a magical shield
- Forber found Black Razor on accident
- We end up back to the starting point
- We went to fight the sirens and fought them and got one room past the sirens
Post Sirens
- Long hallway with a set of doors
- Heavy door
- weird features on the door
- no knob
- Seems to push in
- Door to the right that is smaller
- We opt for the door on the right
- Opens onto a round tunnel that is rotating around
- Has a strange pattern of black and white and is glistening
- Hallway turns
- Forber ignites the floor
- I go to open the other door
- The door swings open
- Has a weird locking flange
- Seems like a pressure chamber
- Series of three doors
- After the doors there is a blue shimmery light and we are hit with dampness and low temp
The Boiling Bubble
- In the tunnel after the doors, we find a tunnel with boiling water (think Jaws 3d)
- We see something moving in the tunnel
- The bubble is made of something balloon like and we could pop it
- Forber is going in after casting invisibility
- Sees a giant crab and there’s a chest behind it
I know something about Wave from the Crucible
- It is kept in the archive vault for a reason
- +3 weapon
- Can do some strong things when attuned
- Reputation isn’t as dark
- Last people who wielded it all disappeared it
- Requires dedication to a particular Ocean god to attune to it
Crab Fight
- Crab is immune to
- Charmed
- Frightened
- Paralyzed
- Forber is grabbing the trident and looting the chest
- He can feel the power of the trident
- It makes an offer and it feels familiar
- He can feel the power of the trident
- Crab knocks out both Thrainly and Cosimo
- Lorian takes it down
- Booming, evil laughter
- “Seems you passed the second test…see you at the third”
Loot
- We get about 500 gold each
- We find some goggles with some runes on them
- Collect ten copper bands from the crabs legs
- We find goggle of the night
- Give them to Lorian
Side Corridor
- Spinning hallway is no longer on fire
- We get through the corridor and there is an opulent room
- Mosaics depicting natural scenes
- A lavish bed
- Candies
- Large heavy chest in one corner of the room
- The room wraps around
- I open the chest
- Scattering of coins
- but I hear a click
- I drop the lid of the chest
- Start losing my vision in the area
Loot from the lavish room
- I take the candy
Back to the starting point
- Start down the third direction of the three way split
- Corridor is very damp
- We see slime that is moving down the corridor only because it is empty of water
- Lorian sets it on fire
- We encounter a heavy wooden door on the left path
- There is a 30x30 room
- Far side has another door
- Scattered around the room are 5 flesh golems
- Each has a number on its chest
- One of us does not belong with the others
- If you get it right you can control it and we’ll give safe passage
- 5, 7, 9, 11, 13
- Door on the far side clicks open
- Door on the far side
- There’s a turnstyle
- We all go through
- We climb some stairs and find a heavy door bound in iron
- There’s a turnstyle
- We’re in the midst of a vampire fight
- I tore a sconce off the wall and can move around with a torch
- Lorian did the same
- Thrainly gets a heal and is in the coffin
- Thrainly runs into Fleshy and gets hit in the dark and is down again
- We retreat after Thrainley’s death down the hall
- Back to the room with the floating disks
- We are back to the crossroads
- Lorian has a large dwarven hammer
- Exudes coldness
- We go into a room that we haven’t been to before
- 9 globes with different color smoke
- We smash the white one
- We find a key and a scroll
- Scroll of fear
- We find a key and a scroll
- Smash the black one
- Two objects fall down
- Key and a silver ring
- Ring says
- I confer
- Invisibility
- Haste
- Immunity to charm
- Detect magic
- Fly once per day
- Wish
- Protection ring
- Spell turning ring
- We leave the room the ring stops working
- I confer
- Ring says
- Key and a silver ring
- Two objects fall down
- Smash blue globe
- It drops gems
- They are glass
- It drops gems
- Smash all the rest
- Merkin does plays a note that cracks all of them
- And air elemental descends
- I grab scroll
- Hold person
- Give it to Forber
- Merkin grabs a potion
- Potion of flying
- Thrainly has become a vampire
- Start retreating back down the hall and get back to the sphynx
- The sphynx solves the riddle
- But then a bearded man appears
- Wearing black Eldrich cloak
- Magical Aura
Battle with Karaptus
- He asks who we are
- We are talking with Karaptus
- He’s very confused
- And then he disappears
- We get ejected from a geyser and land hard on the ground
- We are outside where we started
Meeting back with Alcazari
- My character is confused about who is in charge
- Alcazarri is apprentice
- Apprentice to To be named Unknown person
- Specializes in abjuration
- Pretty senior apprentice
- Apprentice to To be named Unknown person